Command review at

October 29, 2013 · Posted in Command 

Command was favorably reviewed by

I played Command – Modern Naval / Air Operations for many hours and I have not yet explored all the opportunities. I have not touched for example laser guided bombs with designation from a ground crew or the use of satellites. This hints at the completeness and variety of techniques and tactics available to achieve one’s scenario objectives. The game is complex but it is quite possible to let the AI handle the details in order to focus on the overall strategy. If I am not for example interested in the precise management of destroyers, I order my F-16s to head towards their goal and tell them when to use their AIM-9 Sidewinders. However, even with the help of AI, to make the most of this simulation some military knowledge will obviously be asked of the player, who will however be assisted by the database or Internet sources.

[…] Command – Modern Naval / Air Operations is complete, scalable, almost infinite in its replayability with user scenarios, however it is currently too expensive. Firstly, because there are still some bugs and other problems, and secondly because the high price will prevent many of the players from getting it. This may result in a smaller user base and therefore fewer scenarios, mods, and all the good things that can make a solid group of enthusiastic players community. But if in the future Matrix is a promotion, if you are offered the game or if you just decide to do a nice gift, this offers you a simulation whose level of detail and completeness has almost no equal”.

Read the full review HERE.



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