Command reviewed at Eurogamer.dk

December 17, 2013 · Posted in Uncategorized · Comment 

Martin Wiinholt at Eurogamer.dk reviewed Command and gave it an overall thumbs up:

All things being equal, if you have the slightest interest in the genre, then it is a title that must be purchased. Without a doubt.

Read the full review HERE.

Oh, and…

New Command scenario: Danjo wall

December 8, 2013 · Posted in Uncategorized · Comment 

Database – DB3000
Author – Mark Gellis

This scenario assumes that tensions between Japan and China increased during the years following the Tiananmen Square protests.  Japan has joined a weapons embargo and recently seized a Chinese merchant vessel carrying military supplies to the People’s Republic.

*** OPERATIONAL: IMMEDIATE ***

ATTN: Commanding Officer, Sawayuki

You are instructed to initiate OPERATION DANJO WALL.

INTEL/SITREP

Following our seizure of a Chinese merchant two weeks ago, after discovering that it was carrying military supplies, tensions have increased between China and Japan.  China has made some very ominous remarks about their ability to humble Japan and to cripple our martime trade.

Weather is expected to remain cool and rainy, with moderate winds and sea swells.  

ENEMY FORCES

Three Chinese Romeo-class submarines are believed to be operating in your area.

FRIENDLY FORCES

Your task force consists of DD 125 Sawayuki, DE 220 Chitose, and SS 571 Takashio.

Aircraft at Nagasaki are available to assist you. 

MISSION

Proceed to the patrol zone marked on your tactical map.  Locate any submarines in your area and keep a close watch on them.  If the submarines appear to be a genuine threat to Japanese shipping or if you or civilian vessels are attacked, sink them.

EXECUTION

Do not attack the Chinese submarines unless they represent a clear and present danger to your forces or to civilian shipping.

COMMAND AND SIGNAL

Command: Sawayuki
Signal: EMCON State C (Unrestricted Emissions)

Good luck.

Scenario community pack: New release!

October 31, 2013 · Posted in Command, Uncategorized · Comment 

Miguel Molina has updated the Command Community scenario pack with a new release!

A new feature of release 002 is the concurrent release of map overlays recommended for use with the scenarios.

DOWNLOAD SCENARIOS HERE. Unzip to the “Community” folder in the Scenarios folder (or create one if there is none).

DOWNLOAD OVERLAYS HERE. Create a new directory “Overlay” inside the “Scenarios” folder and unzip the contents there.

This new release Includes 5 brand-new scenarios:

Also includes existing & updated scenarios:

With this release, the total number of scenarios (official + community) available for Command is now 54!

WarIsBoring plays Command on the South China Sea

October 30, 2013 · Posted in Uncategorized · Comment 

Kyle Mizokami at the well known blog “War Is Boring” tried out the Command scenario “South China Clash” to put the ASuW mettle of the LCS to the test.

In our simulation, it’s 2016 and both nations have continued to press their claims. Two ships of the Philippine Navy, the patrol craft BRP Emilio Jacinto and BRP Artemio Ricarde, have arrived. The potential for a shooting war is very high.

The U.S. Navy is backing up its Filipino allies: two LCSs, USS Freedom and USS Fort Worth, are both about thirty miles south of the Emilio Jacinto and Artemio Ricarde. The USS Halsey, an Arleigh Burke-class guided missile destroyer, is behind them at an equal distance.

The ships of the Philippine Navy have comparatively crude sensors — basically amounting to eyeballs and navigational radars — and are having a difficult time identifying all of the ship traffic in and around the shoal. There are a lot of surface contacts; some are fishing boats, and some may be… something else.

So how did the scenario turn out? Read the full story.

Command reviewed at Canard PC

October 24, 2013 · Posted in Uncategorized · Comment 

Command received a very favorable review at the print version of Canard PC.

It leaves no doubt about its intended audience: the guys who are obsessed with the AMRAAM, the fetishists of SSBNs, the ayatollahs of Tomahawk, those who know by heart the radar ranges of all armies of the Warsaw Pact, and can discuss for hours the differences between the Rafale-M and Rafale-C with a lustful twinkle in their eyes. The amount of military hardware simulated via the huge database of the game is impressive, it is the trophies of the technowarrior in all their splendor.

[…]

No other recent title is able to simulate with the same care, detail and realism any naval battle of the last 50 years.

You can read the full review on the print issue #284.

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