New Command scenario: Chilean Chevauchee
Database – CWDB
Author – ‘Coiler12’
In 1947, a small border dispute between Peru and Chile prompts a large naval show of force.
Greetings, Admiral
Situation:
A dispute between Peruvian and Chilean fisherman has broken out, and this has led to limited border warfare with over a dozen killed on both sides as of this writing. Peru is beginning a larger buildup of forces, and the decision has been made to destroy one encampment using our much more powerful navy.
Enemy Forces: Enemy forces at the encampment consist of one artillery battery and an unknown, yet at least battalion-sized quantity of troops. Several smaller Peruvian vessels have been spotted in the area, to prevent saboteurs from landing.
Friendly forces:
The task force consists of the battleship Almirante Latorre and three destroyers.
Mission:
Destroy the encampment and any Peruvian vessels near it.
Execution:
Fire at will.
Command and Signal:
Command: Almirante Latorre
Signal: EMCON State C (Unrestricted Emissions)
New Command scenario: Smooth Bordeaux
Database – CWDB
Author – Mark Gellis
In 1963, the government of Togo was overthrown in a military coup and its President assassinated. At the time, several African nations refused to recognize the new military government in Togo.
This scenario assumes that tensions between France and Togo increased significantly in the months following the coup. Reprisals resulting from these tensions aimed at French nationals living in Togo have resulted in the brutals murders of several individuals, including three French nuns who were running a rural hospital outside of Lome.
The French government has sworn to take revenge on Togo for these “barbaric acts.”
Author’s Note: It was necessary to assume that some outside power had provided Togo with additional military equipment. With only half-a-dozen MB326’s, it was too easy for the French to win. Historically, Israel provided Togo with some military aid, but this was mostly in the form of training. For this scenario, Egypt was chosen because it seemed that, if tensions were rising in the region, Egypt was likely to be sympathetic to a small African nation in a dispute with a former colonial power like France.
*** OPERATIONAL: IMMEDIATE ***
ATTN: Commanding Officer, Arromanches
You are instructed to initiate OPERATION SMOOTH BORDEAUX.
INTEL/SITREP
The Togolese government refuses to take responsibility for the murders of French citizens that have occurred in the last few weeks. Our government has decided to take action.
ENEMY FORCES
Togo has very limited military capabilities but these should not be underestimated. Intelligence suggests that the airport and the surrounding area are protected by artillery and anti-aircraft guns. Togo also has a small squadron of light attack aircraft at their disposal.
One additional factor must be considered. Egypt remains hostile to France because of our role in the Suez Affair. Intelligence reports suggest that Egypt may have sold or transferred some aircraft and patrol boats to Togo in the last few months.
FRIENDLY FORCES
Your task force consists of R 95 Arromanches and her air wing, C 610 De Grasse, D 630 Du Chayla, D 624 Bouvet, D 638 La Galissonniere, and A 629 Lac Chambon.
MISSION
Conduct bombing raids against Lome Airport, which also serves as one of Togo’s principal air bases. Your primary goal is to inflict harm on Togo, to make it absolutely clear that we will not tolerate having our citizens kidnapped and murdered.
EXECUTION
Establish air and sea superiority before embarking on the raids themselves–an intelligence officer aboard Arromanches will inform you when he believes it is safe to begin the bombing operations.
If necessary, Du Chayla and La Galissonniere may be used to engage targets in Lome directly with naval gunfire.
You are free to attack any appropriate targets of opportunity.
Avoid causing significant civilian casualties.
COMMAND AND SIGNAL
Command: Arromanches
Signal: EMCON State C (Unrestricted Emissions)
Good luck. Vive la France!
New Command scenario: Solomon Islands Incursion
Database – DB3000
Author – Nick Dowling ‘NickD’
This scenario models a fictional Papua New Guinea Defence Force incursion into the Solomon Islands following a breakdown in negotiations between the Bougainville Revolutionary Army (BRA) and the Papua New Guinea government.
Situation
Following the breakdown in negotiations with the Bougainville Revolutionary Army earlier this year Papua New Guinea Defence Force units on and around Bougainville have been under considerable pressure from the rebel forces. The BRA has built up a small fleet of ships in recent months, and have succeeded in smuggling large amounts of weapons and ammunition through the blockade.
Until recently the source of these weapons and ships has been a mystery. However, a month ago a highly-placed source in the Solomon Islands parliament confirmed that the government has transferred stocks of weapons, ammunition and other equipment from the Royal Solomon Islands Police Force to the BRA. The RSIPF and BRA have also been sharing intelligence on PNGDF deployments.
It is believed that the main logistics centre for the BRA in the Solomon Islands is located on Nidero Island. The rear headquarters of the BRA may also be located on this island.
Objectives
The Papua New Guinea Cabinet has authorised a raid on Nidero Island to destroy the BRA facilities there. This operation is to be conducted by two platoons from the 1st Battalion, Royal Pacific Islands Regiment who have embarked on HMPNGS Buna.
Execution
Two patrol boats have been assigned to escort HMPNGS Buna to Nidero Island. A Nomad transport plane is also available to provide air cover.
It will take one hour to land the soldiers once HMPNGS Buna arrives off Nidero Island. The landing ship must remain within coordinates A-B-C-D during this period.
A section of the 1st Battalion, Royal Pacific Islands Regiment’s mortar platoon has also been emarked on HMPNGS Buna an can provide fire support for naval forces. However, most of the unit’s ammunition needs to be reserved for use on Nidero Island and only 40 rounds are available.
Enemy forces
The BRA is believed to operate two or three small armed fishing boats. If located, these should be engaged and destroyed. Any BRA smuggling craft which are sighted may also be attacked.
Both of the Royal Solomon Islands Police Force’s patrol boats are believed to be at sea. They may be fired upon if they approach your force agressively. It is believed that the RSIPF has charted a small civilian aircraft to conduct maritime patrols.
Neutral forces
The Australian Government has learned of the upcoming raid from its intelligence sources. Australian diplomats have argued in closed-door meetings that the raid is an unessessary escalation of the Bougainville War, and have attempted to prevent it. It is expected that Australian Defence Force units will monitor the operation, but are unlikely to intervene. You may fire upon Australian units only if they attack your forces.
A large number of civilian fishing boats and other commercial ships are likely to be encountered. These may not be attacked.
New Command scenario: Changjiang Strike
Database – DB3000
Author – ‘poaw’
USN vs. PLANAF
Date/Time: 22nd October, 2016
Location: South China Sea
Playable Sides: USN
Introduction
A Carrier Strike Group supported by submarines and strategic bombers launches a raid on the Changjiang nuclear power plant facility on Hainan Island. Clear away the Chinese CAP and IADS so the bombers can do their work.
Orders for Commander US Forces
Background:
You have been tasked with launching a carrier raid on the Changjiang Nuclear Power Complex on Hainan Island, in support of future offensive operations against mainland Chinese miltary facilities. Cripple it’s ability to provide power but do not attack the reactors themselves.
The island itself is heavily defended by both modern fighter aircraft and advanced SAMs, so you’ll have to attack it in stages. You may attack their airfields and related facilities at your discretion.
The B-2s will be taking off from Andersen AFB at 1020PM GMT and arrive over Hainan Island at approximately 0250AM GMT. They will be under your operational command for the duration of this mission.
Available Forces:
Submarine Forces:
-
USS Seawolf
-
USS Georgia
-
USS New Hampshire
Reagan CSG:
-
USS Reagan
-
USS Cape St. George
-
USS Momsen
-
USS Sterett
Aviation Assets:
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6x MH-60R Seahawks
-
12x F/A-18F Super Hornets
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12x F/A-18C Hornets
-
24x F/A-18E Super Hornets
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4x E-2C Hawkeyes
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5x EA-6B Prowlers
Rules Of Engagement:
You are authorized to take any offensive action you deem necessary against Chinese military assets in order to accomplish your mission, however you are NOT to destroy the reactors themselves.
Also, we’ve managed to secure overflight rights from most of our partner nations in the region with the exception of Vietnam. We can’t assure the security of their land border with China or promise any assistance in dealing with retaliatory attacks so they have to avoid provoking a response by staying officially neutral. Everywhere else in the AO is fair game.
Designer notes:
This scenario is intended for the player to use the the carrier’s air wing for screening hostile fighters and then using jamming, standoff weapon capabilities, and TLAMs concurrently to destroy the IADS on Hainan Island to clear a path for the B-2s. You score points by:
-
Degrading the Chinese IADS capability (destroying SAMs and Radars)
-
Knocking out airfield runways
-
Destroying the facilities of the Changjiang Reactor Complex
You are penalized for:
-
Losing aircraft
-
Destroying the reactors
Touchdown: Command v1.03 has been released
Arlington, VT, March 21, 2014
Praised by both hobbyists and defense specialists, Command: Modern Air/Naval Operations has swept the wargaming awards since its release last September, including the Usenet Wargame of The Year 2013 and the gold medal for the Grogheads Game of the Year 2013 readers’ award. However, the developers from Warfare Sims are still polishing this diamond.
Today is the culmination of nearly three months of constant refinements. The v1.03 update brings massive speed and stability improvements to an already rock-solid game and provides loads of new content in direct response to player feedback and requests. Brand new features enhance the level of realism of this advanced simulation and plenty of new weapons and platforms have been added to the giant database of the game.
Here’s a selection of the major improvements:
- Soaring game speed with the new no-pulse (aka "Turbo mode") time mode.
- Ironclad stability with hundreds of crash/bug/logic-flaw fixes.
- Further realism features like realistic loadout drag & weight effect on fuel consumption ("Christmas tree" loadouts now have a price), enhanced weather effects and refined air-ops AI options.
- Countless database & installation additions - from WW2-era IJN aircraft and hypothetical Cold War units & weapons like the Yak-141, Ulyanovsk CVN, F-23 ATF, A-12 Avenger II, Super Tomcat 21 and "son of Phoenix" AIM-152 AAAM all the way to ultra-modern hardware like the MOP super bunker-buster, Club-K container-launched cruise missile, the UK’s Type-26 frigate, Russian Vityaz and Morfey SAMs and Chinese burgeoning air and naval forces.
- Dozens of new community scenarios enhanced by the new features available at the WarfareSims download page: http://www.warfaresims.com/?page_id=1876
Download the update HERE.
Read the full release notes for v1.03 HERE.